Star Trek: Odyssey

Hospitality, Part 2
Stardate 48317

The scout retreats, giving the gathered defenders a few scant hours to strategize. Several smaller ships and a larger Predator-class carrier are coming. The Odyssey opts to move out to meet them, leaving the Romulan scout ship cloaked in orbit with a mixed Romulan/Starfleet crew to cover the Sikarians’ planet directly. The Sikarians work to evacuate their people via the trajector technology that brought the Odyssey and others here. The Starfleet crew is tired and still wounded, but they’re ready to help. Skrillix is even issued a burgundy uniform and is assigned to the helm for the fight.

The fight is joined in earnest, and it’s soon realized that the Odyssey, while no slouch in a fight, can’t go toe-to-toe with the Predator. Sickbay is hit with a lucky shot, costing the ship its Chief Medical Officer and medical staff. And as the Odyssey holds on and uses some of its superior technology to hold the Kazon at bay, they opt to use boarding shuttles to get aboard the Starfleet ship. In the melee, the first officer is grieviously wounded.

As they hold off their attackers, the Odyssey detects Gath and his loyalist cronies sabotaging the trajector – their way home. Captain Tchang beams Gath aboard and determines that Gath’s deal, sending them home after the Sikarian people flee, was never due to be honored. Eudana, realizing this as well, gathers the last 15,000 of the Sikarian refugees into the last civilian ships and leaves for orbit. Rather than handing the trajector technology to the Kazon, the Odyssey fires two tricobalt torpedoes at the trajector facility and turns to start the long trek home. The Sikarians join them.

View
Hospitality, Part 1
Stardate 48315.1

A joint exploratory venture from the Alpha Quadrant awakens in the Delta Quadrant, crew injured, ships damaged and the Klingons of their expedition gone entirely. Assistant Chief Engineer Zesh sh’Qiaqirn is one of the first to awaken, finding her superior officer sealing off a coolant leak as his final act. Now acting Chief, Zesh has the unenviable task of getting the ship back in working order while the ship figures out what happened. The captain does some inventory – the chief of security is injured, several others are hurt, and the ship is barely functional. Their Klingon allied ship is nowhere to be seen, but they find the Tiro.

The Romulan scout ship comes aboard, and they are met by a Talaxian scavenger named Skrillix. He offers to take them to the nearby world Sikaris 3, where the locals are famed for their hospitality. They are greeted there by Magistrate Gathorel Labin, a genial man who offers to assist them with determining a course home, and offers up a liaision in Eudana, a scientist.

It is Eudana who assists the crew of the Odyssey in determining what brought them here – Sikarian technology, used without approval. They confront Gath, who explains that he did so out of desperation, for his people are soon to be overrun by the Kazon. A scout ship arriving in the system puts truth to his admission, and the captain recalls the crew. Red alert.

View